An Age of Romance

This is a dream aspect. See Main Page for more on how dream aspects work.

An Age of Romance

The Middle Ages were a time of knights in shining armor, ghosts tormented by their sins, lonely castles keeping secrets of their own, and lords who are either viciously tyrannical or noble and just, but never anything in between. Here is the birth of courtly love, when heroes undertake quests to prove their devotion, the forests are full of shadows and ghosts, and melodrama is the norm.

See: The romances of Chretien de Troyes, The Castle of Otranto, or First Knight

Examples of…

  • Invoking: You try to convince someone that the baron is either good and just or a vicious tyrant, and not anything more nuanced than that.
  • Enduring: You try to control your emotions.
  • Compelling: You catch a fleeting glimpse of a noble lady and fall instantly, madly in love with her.
  • Declaring: The weather matches your emotions.
  • Substituting: You can’t use a dream aspect to substitute for a skill, though the GM might use it to set a dynamic difficulty in some specific circumstances.
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An Age of Romance

Sic Semper Erat Jason